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TCH  (statz) Főfasz
#1, Főfasz (10443)
1870 | #0e94 | ^ | Idézet | Sun, 07 Feb 2010 17:46:38 +01
188.36.*.* Unknown Unknown Hungary *.dsl.pool.telekom.hu
Hi!
But in the test game shit happens ! AI stopped building ships !
Well it's strange, i've played a lot of with this game, and the ai never stopped to build ships.
Found only 1 gun and no shield in test game ,playing always in hard or impossible.
Strange too, i've met several planet wich had a lot of guns.
I have to give you a better explain about what I mean.
If AI fleet is destroyed and my planets only defended with space bases ,guns
and ground fortresses but -no tanks- on the surface then the AI don"t build up
a new strong fleet ! AI build one or two ships put tanks into the 2 ships and
attack my strong fortified planets loosing the battle constantly !
I've never encountered this problem. But i will consult with the professional gamers at the ig2 irc.
BTW, get an irc client and go to irc.founders.hu and enter to #ig2 room. The guys played with the game much more than me. Most of them speaks english and some of them deutsch too, so you can get some ideas from them too.
Have opened some files with your dat editor but can"t find the AI gameparameters to change it.
No wonder why, the ai routines are in the ig2.exe not in the dat files.
The other problem is ,some files are in hungarian language !
Since it's a hungarian game. :))) But if you don't understand the variables, make a list of them and i'll translate and explain them to you.
Have some ideas. Will use your pod editor and put some tanks into a space base
new pod ! Hope the AI calculate then the tank strengh of the space base and
come back if its fleet is strong enough ! Will test this trick and send you the result of my test game !?! :-)
Good question, try it. :) Power calculation always mean firepower in this game. So it should work. In theory. :P


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Thx to saxus for the escaped string decoder function (PHP), the realIP function (PHP) & the SQL handle layer (PHP), to thookerov for the int_divide function (PHP), to Jeff Anderson for the getSelText function (JS), to Alex King for the insertAtCursor function (JS), Flood3r for the new CSS styles, Pety for the spamprotection idea and some design and comfort ideas, MaxMind for the IP2Country database, famfamfam for the flags of countries and an unknown PHP programmer for the removeAccents function.



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